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Reputation: 123 Posts: 1,021 Joined: 30-July 08 Re: Problem with "error C2061: syntax error : identifier xxx" Posted 29 September 2012 - 12:53 PM Now the code is compiling! Back to the subject at hand; I know adding weapon.h and armor.h to player doesn't solve anything. Because it isn't fully defined. God. have a peek here

Ah yes, you may also want to learn about references. Not the answer you're looking for? And don't use char for strings, use std::string instead. Outside of your DOS world, your header file is meaningless. 07-02-2009 #5 maninboots View Profile View Forum Posts Registered User Join Date Jun 2009 Posts 3 Ok!

Error C2061 Syntax Error Identifier 'dwlen'

Find the limit of the following expression: Using DC voltage instead of AC to supply SMPS Standard way for novice to prevent small round plug from rolling away while soldering wires As I said before, this is my first project and I'm not really looking for the best method to do everything. Forum Today's Posts C and C++ FAQ Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New?

Was any city/town/place named "Washington" prior to 1790? And it turns out I have instantiated a dataLoader class in Game.cpp but that has been flag as an error since there are virtual functions in my .h file. It works now. Error C2061 Syntax Error Identifier 'abs' Does the string "...CATCAT..." appear in the DNA of Felis catus?

Your current method is unsafe. Error C2061 Syntax Error Identifier 'stat_chunk' How to automatically run a command after exiting ssh Klein's curve (algebraic geometry) Vertical align top in multicolumn How to challenge optimized player with Sharpshooter feat When must I use #!/bin/bash Note: C++ does not support default-int 1>d:\c++\consoleapplication\consoleapplication\inventoryitem.h(8): warning C4183: 'getName': missing return type; assumed to be a member function returning 'int' 1>d:\c++\consoleapplication\consoleapplication\inventoryitem.h(11): error C2146: syntax error : missing ';' before identifier Thank now it's time to look for bugs (noticed they wont fire!).

An initializer may be enclosed by parentheses. Error C2061 Syntax Error Identifier 'bool' The main advantage of #pragma once is that it avoids the unique name problem, with the disadvantage of being non-standard and having no real certainty that the compiler implements it correctly Join them; it only takes a minute: Sign up error C2061: syntax error : identifier [closed] up vote 7 down vote favorite 1 Here is my C++ code // XuatChuoiBTHang.h #pragma Inserting a DBNull value in database more hot questions question feed lang-cpp about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology

Error C2061 Syntax Error Identifier 'stat_chunk'

Luckily, GameDataLoader.h doesn't need the full definition of Game, since it only deals with pointers to it. look at this site Reply With Quote April 17th, 2008,05:23 AM #5 radhika.s View Profile View Forum Posts Junior Member Join Date Apr 2008 Posts 8 Re: help a newbie out with error c2061 Hello, Error C2061 Syntax Error Identifier 'dwlen' Correct me if I'm wrong I'm pretty much quoting what I've read. Error C2061 Syntax Error Identifier ' Ctor ' What good would it be to run a program at full speed if there is a bug in function X or on line 278?

Forum New Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links Today's Posts View Site Leaders What's New? navigate here Collision.h includes Player.h and vice versa. In general, you want to reduce the number of header files you include from within a header file. You need to do two things to solve this problem. 1) Pass inventory and equipment objects by reference, not by value. 2) Remove one of the includes, either inventory.h or equipment.h, Error C2061 Syntax Error Identifier '__rpc__out_xcount_part'

students who have girlfriends/are married/don't come in weekends...? Can two different firmware files have same md5 sum? If that is the case, then #pragma once (or the equivalent include guard) will mean that one of the headers will be included before the other, and declarations from the second Check This Out U told for 2 files ok.I understood that one.

Originally Posted by Adak io.h certainly IS included in some modern compilers. Error C2061 Syntax Error Identifier '_tchar' My adviser wants to use my code for a spin-off, but I want to use it for my own company more hot questions question feed lang-cpp about us tour help blog The main disadvantage for conventional include guards is that you have to invent a unique name.

Yeah I know that my include hierarchy is way off, that is my problem.

I'll come back if there's something else on my mind Quick Navigation C++ Programming Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums General Programming Boards The content you requested has been removed. Thanks alot. Error C2061 Syntax Error Identifier 'vector' In addition, functions that do not change the members should be declared as const, and parameters such as strings should be passed by const reference, not by value.

What should I do? What if your program were 10,000 lines long and contained 1,000 functions? Forum New Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links Today's Posts View Site Leaders What's New? this contact form I thought that when including the header files in the stdafx.h, they should be present in all the other *.cpp files in the project that inluded the stdafx ...

Where are the oil platforms in Google Earth? Later, when you are involved in creating much larger programs, the feature might become useful, but for now it is better to know which header is for what by practicing it. Foldable, Monoid and Monad What is the difference between SAN and SNI SSL certificates? asked 3 years ago viewed 19830 times active 3 years ago Related 6C2061 Syntax Error (identifier)6User-Created Header Causing C2061: Syntax Error : Identifier 'classname'5Why is my code generating a syntax error?7error

But i can't get past this error (c2061). I never know this rule before. –aratn0n Apr 3 '13 at 8:39 add a comment| up vote 2 down vote That's a pretty common mistake - you have circular include dependency. In this case I consider them fine since they are only used in the constructor to initialise the member variables, but if you used them in the body of the constructor I doubt that your "most people" conclusion is accurate.

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class cba { private: [...] public: void abc(vectordouble> > &); }; I searched the net the whole morning, but nowhere found someone with a similar It's kind of unpracticle for me to change all the hundred files –ryf9059 Jan 21 '13 at 18:03 Nevertheless, I had to say my piece about something the may Originally Posted by Salem You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much. Here's a simplified example of this problem: class1.h Code: #include "class2.h" class class1 { public: class1(); virtual ~class1(); void test(class2 temp){}; }; class2.h Code: #include "class1.h" class class2 { public: class2();

But now I've met a road block. Page 1 of 3 123 Last Jump to page: Results 1 to 15 of 32 Thread: error C2061: syntax error : identifier 'string' Tweet Thread Tools Show Printable Version Email this Reputation: 123 Posts: 1,021 Joined: 30-July 08 Re: Problem with "error C2061: syntax error : identifier xxx" Posted 29 September 2012 - 01:42 PM I'll try and fix that when I It is not wrong, but it increases the potential for confusion.

But you also need to balance out the speed of compiling with the maintenance cost. I am using Visual Studio .NET 2003.